Marvel Rivals is the latest gaming craze, drawing 40 million players with its fast-paced action and free-to-play model. But behind the fun lies a culture-shaping platform that hooks kids with addictive design, in-game purchases, and exposure to toxic online interactions.
In this Brave Briefing episode, Kelly unpacks what parents need to know—how the game influences kids’ social identity, gaming habits, and motivation. Are video games just entertainment, or something more?
Articles referenced:
NTY: Censoring Games
Marvel Rivals Has Earned An Estimated $130 Million In Its First Month
Marvel Rivals Monetization Explained: Free-to-Play Model, Currencies, and Battle Pass Details
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